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50 last prisoners
came from:

UA 3
PH 2
AU 2
US 22
DK 1
FR 1
CS 1
GR 2
GB 3
IT 2
DE 1
BR 1
EE 2
CO 1
NZ 2
PL 2
NL 1
RU 1

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Offences | Character Stats | Character Skills | The Prison Map | Quest & Recipe Memory
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  Offences


  SWINDLER

 
Good fighter with blunt weapons, when not specialised in other combat skills. The Swindler  is a hybrid between Corrupt Politician and Thief, with lesser healing than the former and less agility than the thief, but even so, the combination is deadly. If weapons are not powerful enough, there is always the possibility of disarming the enemy. A solid candidate for Charismatic or Intelligent character as it has almost as much of both as the Corrupt Politician and an easier offence to level up thanks to a higher Constitution.




SKILL
Max
points

Training


STAT
Initial
points
MASTER
Stealing
210

HEALTH 11
EXCELLENT Blunt weapons
190 STRENGTH

STRENGTH
9

Stun
200
Level 9

DEXTERITY
9

Lockpicking
190

CONSTITUTION
9

Martial arts
180

AGILITY
9





CHARISMA
15
VERY GOOD
Mortal fist
Disarm
160
160
STRENGTH
Level 37

INTELLIGENCE
13
GOOD Dodge
150
Level 3



NORMAL


Evade fight
Bladed weapons
Sudden hit
Chemical tolerance



120
120
110
120





Level 20





Special skills
Trick
Sweep
Regeneration

Level 1
Level 120
Level 120
AVERAGE First aid
Distance weapons
Bleeding wound
100
100
80

DEXTERITY
Level 7

Trade skills
Sewing
Chemistry
Cooking
Jewelry

BAD
Deep wound
70
Level 7





Special combat skills:

TRICK
Level 1, innate

The character with this skill can sometimes trick the enemy with a swift movement when being attacked so the blow is dodged and goes back to a member of the combat side of the attacker. Example: a Swindler is being attacked with a 165 points blow, manages to make a "tricking key" and the blow is dodged sending it back to anyone on the enemy's side. If the enemy is much higher in level the blows can't be tricked at all.


SWEEP
Level 120, to be trained

The fighter has a chance to wield its blunt or bladed weapon beforehand enough to sweep several enemies with it. When attacking, and if the sweep is possible and successful, the main target will be hit and, at least, one more enemy in the target's side, albeit the secondary targets won't get as much damage as de main target. A perfect sweep will hit the main target and up to 5 enemies, but the sweep can be successful only with standard hits.


REGENERATION
Level 120, to be trained

Thanks to a better knowledge on healing, the character with this skill can apply healings with sprays that produce regeneration. This is, the initial healing will be greatly improved, and in the next 2 turns there will be an additional automatic healing, losing power with every turn.





  Offences






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