Chapters: How to
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These are the main red action
buttons:

Just click the desired button. Then
the mouse pointer will change to show you that you must click a target
character for that action (i.e. fight with...). The clicked button
could also unfold a submenu.
Once you click a target character, if
you're too far from him / her, you'll go there, walking, to perform
that action. Doble click
the target character to go there running.

CHAT
SUBMENU. A submenu will unfold for this action.
- CONTACT
LIST: Access your contact list, where you can set a fixed chat
channel (default chat channel is /zone),
apply chat filters and manage your contact list (friend, enemies...)
and watch if they are connected. To learn more, see "The Chat system and Contact list".
Begin
a PRIVATE
CHAT with another player in the same zone. This action is for
two players only and will perform on an exclusive window. Both players
enter the chat automatically, unless one of the players is ignoring the
other using the /ignore command (See Addendum: Commands).
Begin
a MULTIPLE
CHAT with another player in the same zone. It's the same as the
private chat, but other players can JOIN this action, adding themselves
to the exclusive chat window that will open.
Since these CHAT actions are an exclusive window within
the game, we can use the TABULATOR
key to change the input cursor focus between this window and the Global
Chat Window.
 
TRADE
ACTIONS. A submenu will be unfolded:
Begin
a ITEM
EXCHANGE
with another player in the same zone. Both players will enter the
"exchange screen", for those two players only. Here you can exchange
any object, including money, or give something for nothing. That's up
to you.
Once each player is ok, both players must accept the transaction by clicking
on the "checked" green button. This button will remain highlighted
until the other player clicks it so.
It's not possible to exchange "NO GIVE" items. To learn more about this
special item attributes, see "Your
inventory and your locker".

-
Begin a RAFFLE,
starting with another player in the same zone. The "raffle screen" is
like the "exchange screen", but a Raffle can be joined by an unlimited
number of additional players.
In this screen, all involved players can leave any item or money to be
raffled. Once every player accepts
the raffle, a dice will roll. The winner is announced and receives all
the items left by the players.

Every player will have to
accept again the raffle if, while accepting,
some dickhead leaves another item to be raffled. So, like in real life,
you must deal with the
"oh-I-forgot-to-leave-this-prize-for-you-all-in-the-basket" type of
people. We're sorry.

FIGHT

STEAL
-
Once clicked, you can
choose your target as usual.
 You can only steal NPC (Non-Player
Characters). Nobody should find enjoyable that other player stole you a
hard-earned item.
To be able to steal, the NPC must be stopped... You must wait the
"steal bar" to fill up to see if it's succesful. You can fail, get
success (stealing something) or being caught!
If the NPC moves, the action will be cancelled. If the NPC is much
higher in level than the player, the stealing
will always fail. The stealing can be cancelled by pressing ESC key
during
the stealing process.
 Beware:
if a NPC guard catches you while stealing, it will start a fight (and
will start hitting!) to teach you a lesson.

EXAMINE
/ SNOOP
The mouse pointer will change to a magnifying glass to click over the
target. If it's a NPC, we'll get orientative information about his /
her level and offence. The same information is obtained if it's a human
player, among his / her gang. Obviously, NPC guards have no offence,
but they have learnt the same skills that most offences. Examining NPCs
will also give us a hint about his behaviour regarding hostility (i.e.
is this dumb-ass going to help his buddy if I attack him?)
 When examining NPCs
or players, you'll get these orientative messages regarding his / her
level and behaviour.
Regarding your level and his /
her level:
You are more
than 6 levels higher: It
looks like you could win a combat with him blindfolded, but it wouldn't
be fair.
He/She is more than 6
level higher than you!: Fight? You want to die young, don't
you?
Even level: That would be the closest thing to
a fair fight.
You're 1 or 2 levels
higher: It looks like
you'd win in a fight, but you never know...
You're up to 5 levels
higher: If you fight
without letting down your guard, the fight's yours.
You're up to 3
levels higher: Be
careful in a fight, although there are always options for winning.
He/She is 4 or 5
levels higher than you!: If you fight, you'll no doubt end up
on the floor with a broken bone.
Regarding the NPC behaviour:
Prisonsers: It's not agressive, but will help buddies if
you attack them: ...is
looking around mistrustfully.
Guards: It's not agressive, but will crush you if you attack other
guards: ...is watching the
area mistrustfully.
Prisonsers & Guards: Will crush you if you're hunted: ...readies his weapon, desiring to
attack you.
Prisoners: It's just a poor soul, nor agressive nor willing to help
anybody. ...is looking at you
indifferently.
Only thieves can
snoop using the Examine button. To use this thief-only skill you must
EXAMINE a NPC being close
to it. It's an art which allows a secret search over Non Player
Characters to find out what kind of loot they carry on, which can be
obtained after defeating them in a combat. Learn more about all other
offence skills in the Addendum: Skills.

GANG ACTIONS. A submenu gets unfolded
once clicked, allowing you to:

EXTENDED INVENTORY
This button will unfold a dedicated inventory window
(bigger than the character profile's one). It's very useful to search
for items as you can filter them by type. You can also order them by
pressing the CONTROL key to grab an item or a group of items and
dropping them on another position in the list. This is convenient to
have those items ready to use in a fight, an exchange or some other
action. (Learn more about in the Addendum:
Extended Inventory).

MAP

CONSOLE
- The chat console will be unfolded. This console is useful
to keep track of chat channels and /tell messages, or private messages.
(See Addendum: The Chat Console)

OPTIONS
- You can select "Window mode"
to play the game from a 640x480 window that you can resize as you wish.
Once selected, you'll need to re-run the program (quit and execute
again) to start in window mode.
- The options screen allows you
to set on/off the Sound Effects, the Environment sounds (ambient) and
the built-in CD-Player if you want to play a CD.
- The default options for other
graphic settings are usually just ok, but they are there so you can
adjust some options for performance purposes in really old computers.
Chapters: How to
Play
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Stay
tuned for new sections added!
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